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Tomba ps1 racing
Tomba ps1 racing










tomba ps1 racing
  1. #Tomba ps1 racing 32 bit
  2. #Tomba ps1 racing full

One of the most unique features here is that the world is all interconnected, meaning you run through various doors in each area and will appear in another (villages tend to act as hubs where you can get around from). These are of course used to go back and unlock new areas in old zones and you’ll spend a lot of time backtracking here – there are plenty of inventive ideas though, like one section where you eat hallucinogenic mushrooms that make him laugh or cry which is then used to teach emotions to a dwarf with acting dreams who then lets you progress to a new area. Like with many games in this genre you’ll unlock new abilities as you progress and Tomba will get new pants increasing his jump speed, new weapons to help him attack with and an animal dash that helps him sprint on all fours, among other things. You’ll also have a ranged attack which can be used to stun your foes and also knock certain objects and switches around, meaning that Tomba is generally a nimble protagonist even if I found his momentum a little difficult to deal with at points causing unnecessary deaths (he’ll often keep going forward, plummeting off ledges).

tomba ps1 racing tomba ps1 racing

As a character he can leap and grab ledges or jump on enemies or objects to grab them, then throw them by jumping again – useful for taking out the plentiful pigs you come across.

tomba ps1 racing

You’ll control Tomba across a variety of 2D screens, many of which have foreground and background elements you can switch between at certain points which is clever and works well. Mixing a 2D platformer base with elements of Metroidvania exploration and a unique interconnected world, Tomba! is a special title for the PS1 and still has plenty to offer today, but its lack of focus and sometimes incredibly frustrating challenges let it down. Soundtrack highlight – Village of All Beginnings It’s also accompanied by some very upbeat music which I really liked, alongside some much more questionable voice acting which is era-appropriate but hilarious to listen to now. Elsewhere you’ll encounter tonnes of spear-wielding pigs, centipede and spider enemies that leap through the air to engage you and little mice NPCs that hide their true nature by wearing gigantic hats. There’s a larger than life, Saturday morning cartoon vibe to everything here that makes it memorable and unique.

#Tomba ps1 racing 32 bit

Tomba! does not skimp on colour which of course means it fits in perfectly with PS1’s library, but it also looks great on Vita, particularly popping on the OLED screen. I think it’s also helped by its 2.5D design which allows both foreground and background elements to mix seamlessly together and the fact they’re interjected with isometric village exploration sections (like something from any 32 bit JRPG) just adds to the brilliant variety.Ĭharacter design is also on point – Tomba himself is a memorable protagonist with his bright pink hair and amusing idle animation where he sits cross legged on the floor and looks grumpy because he’s no longer bounding around the environments. Part of this is due to the sheer vibrancy of design here – every area you visit is bursting with its own character whether it be the sweeping green hills and red roofed houses of the starting towns to the trailing gusts of wind and nailed-down houses of Phoenix Mountain. Thanks to some smart visual design choices when it was first developed, Tomba! has stood the test of time graphically and looks great on Vita’s screen. The actual plot is nothing special – a means to an end to get you out into the world, but there’s lots of character interaction and zany events happening along the way to make this a PS1 platformer you’ll remember long after you first play it.

#Tomba ps1 racing full

The game is absolutely chock full of quirky characters in every location you visit and its lively design and irreverent humour makes it a joy to uncover every windy mountain, autumnal forest and haunted mansion just to see what new bizarre creature you’ll interact with next. Guided by a pair of wise old men (one a hundred years old, the other a thousand!), Tomba ventures around various locations and encounters native species like a village full of dwarves who have had their fellow townsfolk kidnapped by the Koma pigs, or a town with giant-hat wearing mice who have been cursed by the pigs and whose native water source is actually wine. Tomba! follows the journey of a young pink-haired feral boy named Tomba (or Tombi if you grew up in Europe like me) who attempts to recover his grandfather’s bracelet from a group of seven evil pigs who have caused havoc in his native land.












Tomba ps1 racing